Your entire comment is predicated off one singular assumption.
In fact, everyone will be deposited into the 2- dimensional pane of the blue portal itself
It just ain’t two dimensional. Ever.
They’re two halves of a hole. Neither are two dimensional. They are three dimensional. If one is open and the other isn’t, it doesn’t turn back to 2D. The third dimension is just blocked, like a cylinder that’s been filled to the brim. This is proven by the game itself and the ability to have an object “split” between the two portals. If you remove one portal it doesn’t split the object in half. It merely pushes it back out.
Removing the thought of it being two dimensional, which makes no sense to begin with, and you’re left with the argument OP made. Do they get fired out or just pushed out by simple momentum?
It’s two dimensional in the sense that the surface of the portal is a plane, through which things pass.
So as things pass through the portal, conservation of momentum is either preserved or it isn’t, with respect to a constant observer. What happens as they partly enter the portal in both of these situations?
If momentum is preserved, and they have zero momentum going in to the portal, then they are motionless as they exit the portal. There is nothing to cause your hand to move out of the way for your arm. Scaled down to the atomic level, you become a paste.
So you say that your hand moves out of the way because it is connected to your arm. The fact that it moves out of the way fast enough to make room for your arm means that it has velocity, and therefore momentum. The momentum means that it (and you) would get launched into the air, but conservation of momentum was violated.
There is no scenario where you exit the portal motionless but intact.
Your entire comment is predicated off one singular assumption.
It just ain’t two dimensional. Ever.
They’re two halves of a hole. Neither are two dimensional. They are three dimensional. If one is open and the other isn’t, it doesn’t turn back to 2D. The third dimension is just blocked, like a cylinder that’s been filled to the brim. This is proven by the game itself and the ability to have an object “split” between the two portals. If you remove one portal it doesn’t split the object in half. It merely pushes it back out.
Removing the thought of it being two dimensional, which makes no sense to begin with, and you’re left with the argument OP made. Do they get fired out or just pushed out by simple momentum?
It’s two dimensional in the sense that the surface of the portal is a plane, through which things pass.
So as things pass through the portal, conservation of momentum is either preserved or it isn’t, with respect to a constant observer. What happens as they partly enter the portal in both of these situations?
If momentum is preserved, and they have zero momentum going in to the portal, then they are motionless as they exit the portal. There is nothing to cause your hand to move out of the way for your arm. Scaled down to the atomic level, you become a paste.
So you say that your hand moves out of the way because it is connected to your arm. The fact that it moves out of the way fast enough to make room for your arm means that it has velocity, and therefore momentum. The momentum means that it (and you) would get launched into the air, but conservation of momentum was violated.
There is no scenario where you exit the portal motionless but intact.