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Joined 5 years ago
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Cake day: November 30th, 2020

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  • Yeah, some people work. Have you read Manufacturing Consent?

    Either way, the summary is pretty accurate after watching. He devoted 30 seconds to recognizing that anti communism was a major pillar of the news media back then, at least. But that is a major reflection of exactly how they weren’t “unbiased” and basically shows how the regulations and fairness doctrine did very little to expose Americans to ideas outside those accepted by the elites who owned and ran NBC, CBS, ABC, and NYT/WaPo. So to claim that it’s mostly true that they were “unbiased” back then is still a bit ridiculous after such an acknowledgement. “They were mostly unbiased unless you count mainstream, elite American opinion of the 50s/60s as a type of bias”…

    Again, no look at the structure of the news media and how they treated the US government’s and major corporations’ words as a major form of sourcing, the importance and influence of advertising, etc.

    He has a handful of chosen examples. Manufacturing Consent has case studies documenting coverage of specific events from these media sources.

    The populace wasn’t more educated when everyone got their news from the same 5 sources (and a more educated populace is what we should want from our news media.)

    They just all mostly agreed and said the same things. There was still bias, it just wasn’t as partisan and people were less likely to disagree because there wasn’t anyone saying otherwise. The faux neutrality was a facade.


  • If that’s the summary, then the video is overly simplistic and doesn’t understand the actual concept of media bias. The news was biased then too, especially foreign coverage, and it was biased before then. I mean, this goes all the way back to the USS Maine at the very least.

    Anyone who wants to talk about media bias and hasn’t read Manufacturing Consent or other similar work needs to be banned from the topic. Learn about the propaganda model. Maybe also read about the Committee on Public Information and Edward Bernays while you’re at it.

    I can’t take anyone seriously who really thinks the overall news landscape was less biased when there were only a handful of networks determining news on TV and less alternatives in the print media as well.

    Edit: Longer, but better


  • Miyazaki hasn’t really innovated since Demon Souls. The other games are slight variations on the same gameplay and design. Sekiro is the biggest change, but the overall design is still very similar. The rest are just “more aggressive / faster” or “open world/metroidvania” in comparison. There are other differences, but the core experience is basically the same.

    Fumito Ueda, while similarly iterating on similar ideas, was far more ambitious in his game design between Ico, Shadow of the Colossus, and The Last Guardian. Ico was very different to mainstream gaming at the time. SOTC pushed animation and scale to the limits of the hardware while doubling down on “design by subtraction”. Guardian, while similar in concept to Ico, was a bold move in relying on a “true to life” creature and developing your relationship with that creature as gameplay design. Each were far less mainstream than Miyazaki’s design which is why, as acclaimed as they are, you will find more division about them from so called “core” gamers.

    He’s the more important auteur in the medium. You don’t get Dark Souls without Ico.



  • The difference is that before you walked up and got in line or got in early enough that you walk in and choose your seats. And your position was based on your arrival order. Now, you walk up and sorry all seats but the front were bought up and no they aren’t here yet of course. Why would they be? It used to be you just timed it so you got there 30/45 minutes before the start.

    I’m just yelling at clouds honestly. It’s not that big a thing, and I reserve seats nowadays often, but mostly because I basically have to. Also, theaters are only ever crowded enough to care during tent pole releases and nowadays I just wait a few weekends.

    I just find the social contact of getting to the venue when an event takes place early/on time to get your pick a better experience than choosing a seat on an app early. Probably a condition from growing up pre reservations.


  • thoro@lemmy.mltoAsklemmy@lemmy.mlWhy stand in line to board an airplane?
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    2 years ago

    Assigned seats mean you can hardly just ad hoc decide to see a movie nowadays. You basically have to plan it out. Used to be “hey let’s see the showing at 6. Ok let’s get there at 5:30 then.” Now, you go look and people already took the best seats and shows up mid preview. Or people buying literally all the seats weeks ahead of time for blockbusters.

    How fun.

    I haven’t seen any blockbuster on opening weekend in probably over a decade because I know the good seats are already purchased.

    Also, the seating maps aren’t great.


  • thoro@lemmy.mltoAsklemmy@lemmy.mlWhy stand in line to board an airplane?
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    2 years ago

    The no seat assignments policy on SW is awesome. You literally just check in on time to get on the earlier groups through a mobile app. Click a button 24 hrs before your flight. Boom you’re in group A. B at worst. It’s straight first come first served. At worst, you can pay $25 extra for the early bird to be in the A group and not stress about check in. Then then line you up based on your spot, and you just walk on and pick which seat you want. Plus SW doesn’t charge you to check a bag.

    Egalitarian shit. None of this class based, money grubbing crap. Those types of policies are the reason we have “fast passes” at airports now and then of course then even faster “fast passes”.

    Other airlines are also charging you after your tickets to choose your seats and they charge more based on the seat. And charging for bags. And everything else.

    Assigned seats also ruined the theater experience for the same reasons.








  • Sony started this game

    Did they, though? I think exclusives predate Sony and even the PS1. They’ve been a part of the console space since basically the inception of the medium. Xbox itself launched with an exclusive “killer app” in Halo. Timed third party exclusivity and exclusive Map Packs were very popular with the 360 when it was on top in the seventh generation as well.

    I don’t think Sony has ever made an acquisition of the same scope as Zenimax either in price or in how much of the market was fenced off from a studio they previously had access to. That’s not even going into the Activision deal.

    Maybe we can now point to Bungie, but that was still half the price. Most of Sony’s acquisitions over its time were studios that were already de facto developing exclusively for their consoles. Even Insomniac. If you look at their history, Sunset Overdrive is a lone anomaly.

    Exclusives suck, but I don’t see them going away as long as consoles and capitalism exist. You’re basically throwing shade at Sony for daring to fund the development of critically and commercially acclaimed games that gave them the reputation of having a quality first party library. Starfield on the other hand was developed as cross platform title until Microsoft paid 7.5 billion to acquire a major publisher. Wasn’t this confirmed this week by the document leaks?

    Few complain when Halo is released exclusively because no one is being surprised that those games are now exclusive titles. That isn’t the case with the new Bethesda deal.



  • Getting Over It with Bennett Foddy

    Now, it’s kind of the point. But I don’t know if it was my mouse or what but I found the controls to be too poorly implemented with how difficult of a game it already is. Sometimes, the hammer would basically glitch out or would apply way more pressure relative to my movements and fling me back down to the button. It served as an element of frustration that I think goes against the design goals. I’ve seen speed runs that make me think it could have been my hardware, but I’ll never know. Actually, remembering, I think I switched to a different mouse eventually that was better but still not great.

    I also just didn’t really ever buy into the premise. I know it’s an ode to B games, but the piling of random assets is not what I would consider good design even if they serve the purpose of what the game is going for. There are plenty of difficult video games that are about perseverance but still put in the effort in level design, mechanics, controls, etc.

    Tbh, I found it an interesting enough experiment with failed execution. I don’t understand people who hold it up as one of the better “art” games in the medium.



  • It makes sense.

    Most people who came here two months ago did so because they explicitly wanted to leave Reddit, but not because of Reddit content or the site culture. It was because admin decisions on third party apps and the API.

    They still wanted Reddit, just with different Admins and different apps. Ideally, they’d have wanted communities to fully migrate over.

    lemmy.world specifically became basically a lifeboat, having been linked to from original third party apps.

    Yes, it was created and had the technical and resource requirements to keep up with the new influx of users without constantly crashing (in the beginning), but nonetheless, that meant it got the largest influx of the migration.

    It’s honestly a bit strange for me to see people in here with two month old accounts saying “oh yeah the culture has just changed so much”.

    You all were the change. It’s that influx of users that basically brought Reddit here.

    Anyone who came here before the API changes did so either because they had some kind of issues with Reddit, whether it was the dominant culture or what, and wanted an alternative or because they were interested in the open source and federated nature of the project regardless of Reddit’s own decisions.

    Though tbf, pre migration, this place was basically dead. Posts would have a handful of comments at best and it was mostly Lemmygrad users and also FOSS enthusiasts. Hexbear was the most active Lemmy instance and was a chapotraphouse lifeboat formed in 2020 but it didn’t federate so it was really mostly just Lemmy.ml as a general instance and Lemmygrad unless you explicitly knew and cared for Hexbear. Neither was very “toxic” in their own communities and there really wasn’t much inter instance fighting, even if there still were people on lemmy.ml who didn’t care for grad, as far as I remember. I honestly mostly lurked and didn’t participate often.

    The apps also were much worse.

    Things started picking up as the API announcement happened. That’s probably when we had the best balance of positivity and user growth.

    It exploded when the API changes went into effect and voila.

    Still, I would say it’s mostly still a bit better than Reddit and there’s more effort in commenting for the most part.

    I don’t think I’ve seen a pun chain or a “he’s not your buddy, guy” or anything like that.