I’ve never seen a repo so reticent to tell you what it is.
My guess is it’s the journal software running the .org but everything also seems to be down half the time.
I’ve never seen a repo so reticent to tell you what it is.
My guess is it’s the journal software running the .org but everything also seems to be down half the time.


I’m with you. She’s especially great at physical comedy. Reminds me a lot of Lucille Ball in I Love Lucy. Not to mention, she’s a complete 90s fashion icon.
Her later work as president of the Screen Actor’s Guild showing solidarity and striking with the writers made me a fan before I ever watched the show.


Complete non-story. The Deck has been out for years for this verification to mature and it’s usually less about specs (in the age of FSR/DLSS etc.) and more about “can this game be played with this control scheme comfortably” which is not an issue for the Steam Machine since it’s just a PC.


I find this image hilarious, but Dr. Who is so wholesome most of the time it’s hard for me to imagine Sisko getting more than mildly annoyed by his antics.


First Contact was a section 31 cover up!!!
Found Levy’s Lemmy account.


I’ll check this out, love Ro Laren / Michelle Forbes…
However this site had a “duel” between Spock and Porthos for best crew member and it just made me laugh. The legendary first officer of the original Enterprise that saved Earth countless times or a cheese loving dog famous for causing diplomatic incidents by pissing on sacred trees… Tough one.


All I know is that Sisko, Bashir, and O’Brien all identify Section 31 as non-Starfleet assholes that need to be stopped at all costs. Discovery has Pike practically saluting Section 31 genocidal Empress Georgiou and revering the black badges in a way I’ll never forgive it for.


I think DS9 did Section 31 right, as the bad guys to be foiled, as anathema to Starfleet’s ideals, but yeah every other show seems to miss the point.


Enterprise established it as a result of Klingons experimenting with human augment DNA and it getting out of hand. It probably didn’t need to be addressed in universe, but I thought it was a fun retcon.


Ugh, Discovery just made no sense in a million ways. My (least) favorite is how Control was sentient AI like a century before Data was a thing, or even M-5. That and every time Section 31 was acknowledged as Starfleet black ops instead of a rogue agency of assholes.
Hitman wasn’t really a sandbox until Freelancer mode was added. The story mode has always been pretty linear. Same level order, same objectives every time. I’m not expecting my choices to matter to the narrative, but I am expecting to be able to choose between quiet and loud, lethal and non-lethal etc. to finish the given mission which should be a pretty low bar.
If there isn’t a ton of play style variety like Hitman then it will suck. Play your way is the fun part. I’m a SASO type player and that fits into a more realistic sim but Bond also goes loud and wacky a lot in the movies too.
I haven’t watched a single trailer for this, but I’m hyped solely because IOI did great things with Hitman, and being a (movie) spy is similar except your objectives aren’t always assassination.
Couldn’t really care less about the Bond angle, but since it’s a reboot of his story, don’t really think that matters much.


This looks cool and obviously very Trek inspired. I really like the idea of being a fly on the wall in an Enterprise style luxury ship as everyone goes about their business (or as shit hits the fan) but it’s hard for me to imagine this being much fun without some external driving force causing combat / damage / first contact scenarios and an absolutely huge variety of interactions and NPCs.
Definitely ambitious and tough to pull off, but I’m going to keep an eye on it.


I’m a couple years younger than you, but a lot of this resonated for me. Custom installers were some of my early inspirations for making apps that didn’t have the traditional gray box aesthetic.
However, I will say that Kenshin was a thing in the US. Samurai X was only the name of the OG movies where he was still lethal AFAIK.


Yeah, couldn’t care less if Chrome is faster when it is controlled by Google and actively working against extensions.
Not to mention we crossed a performance line maybe 10 years ago where browser engines on modern processors are basically trivial. Once we started having 8+ threads and the browsers got smart enough to leverage them, I’d bet bandwidth (or memory if you have many tabs), is a way more typical bottleneck.


Fuck you, Ellison and Paramount. I’d rather watch the franchise die than turn into fanfic for fascists anyway.


I really don’t have any problem with any of these types of achievements in general. Even the super basic ones that you get by starting a game are useful to determine what percentage of people who own the game have actually played it beyond the menu screen.
The best achievements are ones you get for being clever, skilled, or dedicated. Or when it’s an unhidden achievement for something you didn’t even know was possible. Like the BG3 achievement for saving the goblin Sazza - just seeing it was possible made my next play through more interesting.
I do appreciate long ending achievements, but only if they indicate a significantly different playthrough. Good ending vs. bad ending works when that’s the result of many decisions and not just an option you chose ten minutes from the end.
My dad likes Dire Straits, Clapton, The Police, Tracy Chapman, Bob Dylan, Roy Orbison. I know a few more from what he’s told me later in life, but those were the casettes/CDs he had around when I was a kid.
When I was a teen I tried to introduce him to the Pixies, but he looked like I was making his ears bleed.
It was my mom that introduced me to Pink Floyd though, which is really the only musical common ground I have with my parents (although I will definitely get whiskey drunk and belt out Dire Straits on occasion, or sing along to Orbison).
3 all day, every day. I can no longer sit normally, I can only lounge.