

Doesn’t really seem spoilery to me at all. Alan Wake - and Remedy in general - is very into surreal weirdness and world fuckery. He’s mostly talking about audiences being receptive to pushing creative boundaries.


Doesn’t really seem spoilery to me at all. Alan Wake - and Remedy in general - is very into surreal weirdness and world fuckery. He’s mostly talking about audiences being receptive to pushing creative boundaries.


This does not apply when you can move or make your own instance. It’s like complaining about tyranny inside your own house. Like, what?


I think a perfectly acceptable line to draw is “Is it reasonable to expect a large majority of the people on this instance would want this other instance blocked?” If the answer is yes, block them. If somebody has a problem with that, move to a different instance.
I don’t really understand what the problem is.


Backpack Battles, basically.


If you try to just use the characters and setting to tell a different story, it’s also going to be soulless because those characters aren’t made to tell that story. Make your own characters and tell your own story if you don’t want to stick to the spirit of the original work.
I don’t exactly agree with this. If the creator has a vision, I say let them try. They should be able to stretch and change and rework things however they want. Of course, the farther they stray, the more it begs the question “Why?” but I don’t think it’s impossible if they have ideas.


or played the game
I would argue it’s actually a detriment to experience anything other than the source material when adapting a work. Especially with books, different people are going to have wildly different interpretations of the world. The character that exists in your mind is going to be different from somebody else who read the same book. But once it is adapted to a visual medium, you lose a bit of that magic. Which sucks, because all of those previous interpretations are still valid! More valid even, than anything that was put to screen, because they were yours.
I think the argument for accuracy is kind of bullshit anyway (not that you said this, but others have). Is The Shining (the film) worse for the changes it made to the original text? Stephen King might think so; he would also be wrong. You don’t want something accurate, you want something that’s good. You want somebody with passion and artistic vision to create something new and uniquely amazing. The recent Last Of Us show, to my knowledge, tread pretty closely to the source material. “Aha!” you might say. But what is also true, is that the best episode of that first season was also the probably the biggest deviation from the source material. I probably don’t even need to say which one if you’ve seen the show.
Anyway, companies should hire people who are both passionate about the source material, and want to make something cool and new in that world - not robots who are just going to recreate the original work beat for beat. If I wanted that, why wouldn’t I myself just, you know, read the book?


Cadence or intonation depending on what you mean.
Edit: This would seem to sum up the various parts of speech pretty concisely https://en.wikipedia.org/wiki/Prosody_(linguistics)


I’m sympathetic to the view that artists should be paid for their work. Collectively, artists have produced so much, and these tech companies are funnelling all their work into a machine and recycling it into new works, and profiting off that, without any compensation for the people partially responsible for this new reality. I’m also not interested in people who argue “but actually it’s not copying that’s not how the technology works it’s actually a really complic-” yeah I don’t care. Without the artists you would have nothing.
BUT
Don’t confuse the business practices that make this technology a reality with the technology itself. These tools are incredible, and will result in things that could have never existed previously. I just believe we need to have serious conversations about what they mean for our future.


Does it flush automatically? Could just be a sensor of some kind.
If not I’d report it to the hotel.


Yes, but presumably the order of magnitude (waiting substantially longer) would be worse but you’re arguing the opposite… Why is waiting longer for a price cut better?


You know this is fucked up.
I don’t see the issue to be honest. It’s three days… How is it substantially different from somebody waiting 3 months for the price to go down even more? What are you protecting against?


I’ve read similar things about the development of Morrowind, about creative decisions needing to get past Todd, in this excellent article about its development.
Here are some quotes from Michael Kirkbride:
The game was originally set in the Summerset Isles. And then we got bored and decided, “Man, this is really boring. How about we put it in a volcano with like giant bugs everywhere?” And people were like, “What?” So Todd Howard — the easiest way to get anything past Todd, at that time, was you basically just had to say “Star Wars.” Which was true for me and anybody then. So I was like, “The game should be like Dark Crystal meets Star Wars.” And he was immediately hooked. I got all the bug creatures I ever needed, we moved it from Summerset Isles to this weird dark-elf place on the map, and we just went from there.
I used to have this thing with Todd, because he was one of the ones that’s like, “Let’s not make it too weird.” So I’d bamboozle him. There was a period where I would actually draw two different versions of a monster — the one that was weird and that I wanted to be in the game, and then one that was fucking crazy. And so I’d go to Todd, and I’m like, “OK, I think I’ve got the mid-level creature set.” And I’d show him a picture. He’d be like, “Nah, dude, that’s crazy.” Then I’d go back to my office and I would act like I was drawing something new, and I’d just come back with the original drawing of what I really wanted to be in there. Like, “Hey, is this what you were thinking?” And he’d be all, “Oh, yeah, that’s much better. That’s great.”
I can definitely believe his influence has become immense following the studio’s success - though it definitely feels like he needs to hand the reins over to somebody else.


I thought this as well, but I’ve started to think they could be useful if I follow way more aggressively, and create a list that is “what I want on my feed” and default to that. It’s stupidly cumbersome, but would have the desired effect. Of course you’re right that they should just let you add directly to a list - I think the reasoning for the current functionality is to limit stalking/harassment, though I don’t exactly understand how that is inhibited at all.


Fascism isn’t a problem we can solve by just not allowing it the more oppressively we try to ban them the more secretive and the more fuel we give to their extremes
This is a commonly held belief that is actually just not true. Certain garbage opinions and behaviours will fester and spread and absolutely make a space worse. Communities that allow toxic behaviour will both push away reasonable people, and attract people with toxic views. Setting proper boundaries, rules, and conduct are important for maintaining a place of healthy discussion.
I don’t mind if they have somewhere to talk with each other - I think you’re correct it’s pointless to try to stop that - I’m just not interested in spending any time there.


Limiting downvotes forces other people to think about bad ideas more, at the cost of letting people with bad ideas think about their bad ideas less. Ideally the bad idea has some tangible rebuttal that the original poster can consider, but ultimately the onus is on you to understand why your ideas aren’t landing. This is all presupposing an idea that is worthy of consideration. People aren’t obligated to convince themselves you’re right, you have the job of convincing others they are wrong, or realizing that you yourself are wrong.


Worth noting it is “infused with” i.e. probably a very small ratio of blood to water.


A large majority of their player base never uses mods (roughly 92%). They need to serve a minimum viable product to people who don’t know about or care about that ecosystem. They tried to bridge that gap with paid mods, but, well, we know how that went.


It’s because the publisher has put out multiple games in the “ENDLESS” universe, so it’s a shared world kind of thing - I agree it’s kind of dumb. I haven’t played this game, but I did play the 2D “Dungeon of the Endless” which I liked a lot. To my knowledge, that game serves as a kind of blueprint for this higher budget release, so I’m looking forward to this one. Hopefully it’s not shit.


Jusant looks sweet, hope it feels good to play.
It’s based on assumption, not faith. If we can trust our senses, and if things will continue to be as they have been, then the things we are learning have value. As long as you can recognize that everything could in theory end or completely change at any moment, it’s not blind belief.