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Joined 3 years ago
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Cake day: July 15th, 2023

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  • Antlion itself an official wireless modmic, but it’s a staggering 150 bucks, was cheaper a could years ago… On the upside, it’s pretty much a lifetime purchase and really good quality. But it’s definitely overpriced.

    If your budget is lower, you can look at lavalier mics or wire mics. Those are the kind that TV/ video guys usually wear. Lavaliers are simply tacked to the top of your shirt, while the wire mics are super thin wires that you wear under your actual headset. Both are light, have good audio quality and nur importantly are available at much wider and fairer price ranges, as they are less of a nice. Lav mics can be as cheap as ten bucks.


  • I have invested lots of effort and research and sadly money over the years into this specific question. And nowadays my recommendation would be: keep it simple.

    That means: get a headset that is well reviewed and uses a wireless connection. Do not use Bluetooth. Bluetooth has good quality now, but no matter what perfect settings you use, you will have a noticeable delay, which is especially noticable during hectic gaming voice comms. Some headsets with a dedicated wireless receiver ( usually a small USB dongle) offer BT as an extra option, which can be great if you want to use it for listening to music or doing occasional calls while moving outside while linked to your phone.

    Second tip: don’t get a combined all-in-one gaming headset. They can be good, but are always overpriced für what they offer. Marketing ftw. Instead get a good headset and get a simple separate mic. Modmic or any derivative works.

    Overall, you’ll get tremendously better quality for significantly less price. The sheer amount of options for good “generic” headphones is immense. Added bonus: because the two are separate, you can swap one out when it breaks. Especially the addon microphones have a tendency to last decades, unlike the headsets themselves, which suffer more immediate wear and tear.


  • What makes you think targeting would be an issue? The idea of kinetic orbital impactors is to not rely on an atmospheric glide for reentry, but to brute force straight through the atmosphere to maximize impact velocity and thus energy.

    This means you speed up the impactor tremendously, e.g. with a rocket, and ram it straight down. The atmosphere is only 100km thick, and only the last 30km even have any meaningful density to offer noticable resistance. Yes, the impactor will create a massive plasma plume, but it won’t even have enough time to heat up itself, much less ablate or disintegrate before impacting the ground.

    Targeting such a device would be extraordinarily simple with incredible accuracy.


  • You underestimate how little money such a dlc makes. It’s the same reason why the promised SP addon for GTA 5 was cancelled. Return of investment is magnitudes higher for any GTA online content. Making a new car model is little effort and brings in millions of dollars.

    Having to deal with story, level design, voice actors and possibly animators or even Mocap: soooooo much more work. Sure they could do it, and even Earn good money with it. But online pay dlcs are so little effort for so much more payout , why even bother?

    Rockstar hated what FiveM did, even threatening them at the start because they were afraid it would compete with their own online service. And now they bought them up, but only after realizing how much more people ( or rather their wallets) they can possibly reach.