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I tested in these games -
ls -1 "$XDG_CONFIG_HOME/mod-manager":- Bloodstained: Ritual of the Night.toml
- Cyberpunk 2077.toml
- FlatOut 2.toml
- Gotham Knights.toml
- Grand Theft Auto: San Andreas.toml
- Ready Or Not.toml
- Stellar Blade.toml
- The Witcher 3.toml
cat "$XDG_CONFIG_HOME/mod-manager/Gotham Knights.toml"
active = "my" [my] mods = [ "nocape", "upscaler", ] [upscaler] # https://github.com/cdozdil/OptiScaler # v0.7.7-pre9 mods = ["OptiScaler"] [upscaler.environment] WINEDLLOVERRIDES = "version=n,b" [nocape] mods = [ # https://www.nexusmods.com/gothamknights/mods/330 "BatGirl Cape Off", ]tree "/mnt/games/mod-manager/Gotham Knights/"
/mnt/games/mod-manager/Gotham Knights/ ├── BatGirl Cape Off │ └── Mercury │ └── Content │ └── Paks │ └── ~mods │ ├── BatGirl_Cape_OFF_Demon_26_P.pak │ ├── BatGirl_Cape_OFF_Demon_26_P.ucas │ ├── BatGirl_Cape_OFF_Demon_26_P.utoc │ ├── BatGirl_Cape_OFF_Eternal_13_P.pak │ ├── BatGirl_Cape_OFF_Eternal_13_P.ucas │ ├── BatGirl_Cape_OFF_Eternal_13_P.utoc │ ├── BatGirl_Cape_OFF_KnightOps_41_P.pak │ ├── BatGirl_Cape_OFF_KnightOps_41_P.ucas │ ├── BatGirl_Cape_OFF_KnightOps_41_P.utoc │ ├── BatGirl_Cape_OFF_Metal_36_P.pak │ ├── BatGirl_Cape_OFF_Metal_36_P.ucas │ ├── BatGirl_Cape_OFF_Metal_36_P.utoc │ ├── BatGirl_Cape_OFF_NeonNoir_22_P.pak │ ├── BatGirl_Cape_OFF_NeonNoir_22_P.ucas │ ├── BatGirl_Cape_OFF_NeonNoir_22_P.utoc │ ├── BatGirl_Cape_OFF_NewGuard_5_P.pak │ ├── BatGirl_Cape_OFF_NewGuard_5_P.ucas │ ├── BatGirl_Cape_OFF_NewGuard_5_P.utoc │ ├── BatGirl_Cape_OFF_Privateer_31_P.pak │ ├── BatGirl_Cape_OFF_Privateer_31_P.ucas │ ├── BatGirl_Cape_OFF_Privateer_31_P.utoc │ ├── BatGirl_Cape_OFF_Shinobi_46_P.pak │ ├── BatGirl_Cape_OFF_Shinobi_46_P.ucas │ ├── BatGirl_Cape_OFF_Shinobi_46_P.utoc │ ├── BatGirl_Cape_OFF_Titan_9_P.pak │ ├── BatGirl_Cape_OFF_Titan_9_P.ucas │ ├── BatGirl_Cape_OFF_Titan_9_P.utoc │ ├── BatGirl_Cape_OFF_YearOne_18_P.pak │ ├── BatGirl_Cape_OFF_YearOne_18_P.ucas │ └── BatGirl_Cape_OFF_YearOne_18_P.utoc └── OptiScaler └── Mercury └── Binaries └── Win64 ├── amd_fidelityfx_dx12.dll ├── amd_fidelityfx_vk.dll ├── D3D12_Optiscaler │ └── D3D12Core.dll ├── libxess.dll ├── libxess_dx11.dll ├── nvngx.dll ├── OptiScaler.ini └── version.dllNo idea why that tree is broken in monospace - it works in the preview, sorry!
I’ve built my own folder based mod-manager: https://github.com/Lucki/mod-manager
It’s using OverlayFs to lay mods on top of the game files which allows for easy switch-arounds of mod sets while keeping each mod separated in their own folder. It’s based upon config files and allows to freely collect mods in sets, even nested.
It’s probably full of unnoticed bugs because I’m the only one using it, but it works 🤷 I do have a bunch of convenience stuff queued up locally though. They need a bit of polishing but soon it’s ready for another push.
Lucki@feddit.orgto
Linux Gaming@lemmy.world•[Request] Linux Friendly Wired Gaming Mouse No RGBEnglish
2·11 months agoI see you have the G502 in your current list: Make sure you get the X variant as those are using optical switches. I believe piper still needs a beta build to have the mouse included.

https://github.com/libass/libass/wiki/ASS-File-Format-Guide