

“You WILL use AI, this is not negotiable”
-Google, probably


“You WILL use AI, this is not negotiable”
-Google, probably


Some tastes can be poor
Some can be influenced as well.


The wonders of marketing making people believe that RGB vomit is desirable.
The only LED i care about is white.


Bro fingered his PC


That photos shopped. Here’s the real one!



Because half the way they operate now is solidly based on doing the opposite of what valve is doing.
They wont support Proton because its made by Valve and little Timmy hates valve.


Is it me or do those comments feel very shill-like?


It’s not Valve/Steam dictating this. Its a user demanding it and the devs taking the piss.


It wouldn’t surprise me if this was a way to avoid typical launch day server issues either.
Rather than have everyone dumped into their servers as once, they let things ramp up.
Though that could be giving too much credit considering it’s in alpha. Aloha would suggest its still far from release, probably too early to bother stress test the servers or w/e.


Except we have a few ACs that work with proton. battleye and EAC being the notable examples.
https://areweanticheatyet.com/
The issue isn’t that the ACs can’t work. It’s that they don’t run at the kernel level under linux and so some developers have concerns that the ACs wont be as secure.
Though given how things have been lately with MP games. You have to wonder if theyre even secure to begin with.


obnoxiously long animation, and that animation being set in stone once you trigger it. There is no aborting a sword-swing midway through to dodge or block.
The whole point of the animations being set in stone is to force the player to be mindful of their actions. Don’t commit to an attack unless you’re sure it’s safe to do so. Otherwise you’re going to get caught out.
The slow animations are a deliberate drawback to the more powerful weapons. Being able to swing an UGS around like it’s nothing would make for a fairly unbalanced weapon. If you want a weapon with quicker animations you probably want something more DEX focused. Just look at the Falcion’s animations compared to the Zweihander’s animations in Dark Souls for example. Zweihander puts out bigger damage numbers and thus attacks slower. Pretty basic balancing concept to have thing that does big damage be slower.
The lack of being able to abort moves is simply a way for the game to punish poor decisions. If you get caught out by a slow animation then you probably need to work on picking when to attack. A big part of the game is that it teaches the player through punishing mistakes. That’s why it forces you to commit to actions.
These only come across as clunky if you’re not learning from your mistakes and working around these deliberate limitations. Pick different weapons or pick better moments to attack/use an item so you don’t commit to something at the wrong moment.
The input queue is another thing that lines up with this. I believe the whole point is to, again, push the user into being careful. Dark Souls isn’t a hack and slash like DMC. You don’t want to go into fights button mashing. The game wants you to take your time. The button queue kind of reinforces that by punishing button mashing and being too hasty. I do also find it useful in queuing certain actions like attacking straight out of a roll or following item usage.
All the things you describe as clunky each have a purpose. The game expects you to work with those limitations and when you do you get a better experience. Going against them is when you run into issues. Since youre attempting to doing things the game is trying to discourage. Like button mashing (input queue) and getting too greedy with attacks (Being locked to actions/Longer animations).
Could be fucking anything
Like a naked woman.


Surely it should be possible to expose friends lists to games while also allowing friends lists to remain private on profiles.


There’s a “Real Name” section on your profile as well. Though there isn’t a hard requirement to have your real name there.


There are already PS4 emulators. Though they’re extremely early and work a lot closer to how Wine/Proton do rather than traditional emulation IIRC.
The MTX were removed for DD:DA.
Only the original release of the game on Ps3 and 360 had the mtx. So in a way they improved things only to shit it up again.


Agreed. People need to stop treating a companies track record as if it’s a guarantee.
Especially not after seeing so many previously beloved companies go shit/drop a big stinker or two over the years. Like CDPR, Bioware and Arkane.
Companies are ran by people and people can either just make mistakes or otherwise try to chase some extra pennies.


Local man cannot handle favourite game being criticised. Burns own money in protest.


I’m defending it because of disingenuous trogs like you trying to suggest that it’s somehow harming the quality of the game by having a neutered redundant MTX system.
Microtransactions do harm the quality of a game. Especially a fucking $70 single player game.
Again, it’s full priced. DD2 does not need microtransactions.
I’m defending it because you’re trying to suggest that them removing MTX from an already failed title is anything but proof CAPCOM wasn’t interested in putting any investment in the franchise.
They were interested enough in doing a re-release. If you’re interested enough in doing that then you would also be interested enough in slipping in those MTX if they were successful otherwise you’d be missing out on cash. Cash being the one thing companies love the most and would not think twice about getting more. It’d be fucking stupid for them to leave successful MTX out of a game like that.
On the topic of interest, don’t forget as well that DD2 would have come sooner if it weren’t for the director choosing to go for DMC V first.
So it’s not exactly a complete lack of interest. Otherwise the DD2 wouldn’t have come at all.
So again, no, the MTX was likely left out of DA because it just wasn’t successful enough to warrant the time to put it in.
I’m defending it because to call this predatory is like calling a Shih Tzu a predator.
It is predatory.
Again, there’s no reason for it to be in there.
They’re not starved for cash.
It’s a 70$ game so fat stacks going their way.
I’d bet my cock and balls that the MTX is just lining pockets as MTX often does.
I’m defending it because microtransactions aren’t as bad as you’re making them out to be.
Except they are. Were you not around back before MTX kicked off? Back when you could just get shit by playing the game normally without having to bust out your wallet for an extra character or a shiny .png When MTX become the main focus games suffer.
Some of the best games to exist; exist because of the microtransactions that are in them.
“MUH FAVORITE GAME! NO CRITICIZE!”
Kind of knew that the argument was going in that direction. No one in their right mind defends something that has no benefit to themselves like this.
MTX can’t be bad because then that would be something against your favorite games and your favorite games can’t possibly be bad, right?
Other than that, why don’t you go and list off some of those games because I think there may be a pattern. Other than “Muh games”.
Also, some of the best games ever exist do so without needing micro-transactions. Shit, games survived without them for decades before the internet allowed for MTX to exist.
Almost like MTX aren’t actually needed and a good product will make good money on it’s own merit.
There’s also a better way to further monetize a game post-release. It’s called releasing expansions. You know, like what Elden Ring is about to come out. A decent to good sized chunk of content that (hopefully) has had a good amount of care and attention put into it. Rather than selling a fucking JPEG for £15 and calling it a day, selling something that you would have unlocked in a better game by just being good at the game or just preying on people with poor impulse control.
I wholeheartedly support microtransaction systems like this
Stockholm syndrome is some wack shit, I tell ya.
I think the devs have done an incredible job with the game
Bro, you do realize you can enjoy a game and at the same time recognize any problems it has, right? Enjoying a game does not mean you’re obliged in any way to blindly defend a game, downplay it’s issues and only talk good about it.
There’s just no reason for a full priced game by a cash strapped, big ass AAA publishing company, to have micro-transactions.
They’re not a cash starved indie company. But even while Indie games having MTX is a little more understandable, it’s still a bit dubious even there.
I’m almost tempted to buy some of these literally worthless microtransactions simply as a fuck you to all the virtue signalling losers fixating on the game.
Ah yes, waste your own money and let a group of people live rent free in your head. Pretty good way to spite them. While they’re sat there not wasting their money, you’re just throwing yours away. They’ll literally won’t know what hit them. Probably because they’ll have no idea you’re doing it. But still, you go dude. Burn that money! By the way, ever heard of the phrase “Cutting off your nose just to spite your face”?
Unfortunately society encourages and glorifies shitty behaviour. So this behaviour is completely normalised for the majority of people who see it as a thing to be desired, rather than something thats shitty.