

I wanted to say that’s not what ‘anti-hero’ means, but I kind of see where you’re coming from. In my mind, an anti-hero does terrible stuff to achieve good goals (Deadpool being a prime example), while John McClaine does do some pretty vicious things, but is more or less just trying to survive, not because he wants to do the terrible things.
I mean, for one, that’s the only metric you chose to measure games by, so I’m not sure what else you would expect. Should we reply as if you used an entirely unmentioned metric?
Second, I specifically mentioned “many”, not you in particular. That’s not strawmaning, that’s talking about a general trend.