And if so, what tactics did they use? Pester the devs? Crowdfunding to buy the rights to the game from the devs? Something else?

Edit: I’m more looking for instances of the actual original game being open-sourced through fan efforts or outright purchase, like how Blender was originally open-sourced as a result of a crowdfunding campaign. The open-source rewrites of games are awesome, but I don’t have the skills to build a relatively elaborate game on my own. It’s also not a popular game, more niche, really, so I’m just wondering what are the possibilities.

  • turtle@lemm.eeOP
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    1 year ago

    Thanks! That sounds more like a rewriting of the engine though?

    • hansolo@lemm.ee
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      1 year ago

      It is, but that’s the workaround they went for, and it worked just fine in a legal sense. It was probably faster and less expensive than trying to engage in anything thats going to even risk involving a copyright attorney.