• amio@kbin.social
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    2 years ago

    For starters they keep making mostly the same game over and over. They’re essentially doing the Bethesda shtick except their end results are better. Sticking to stuff that can mostly be made in the same engine as the thing you finished 15 minutes ago is going to shave off a lot of time compared to making a new game.

    Of course that’s not to shit on incremental improvements or engine reuse or anything. That is just sound thinking as long as the games are good.

    • narc0tic_bird@lemm.ee
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      2 years ago

      I’d like to add that from a technical point of view, their games don’t really push the boundaries and at least on PC, their games often aren’t the most polished. Elden Ring had severe shader compilation stutter at launch and a 60 FPS limit - which is a big no-no on PC if you ask me. Nothing game breaking like the state some publishers (EA) release their games in, but not great either.

      • Jarmer@slrpnk.net
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        2 years ago

        Not to mention they were actively hostile towards ultrawide gamers. The engine would render it, but then put black bars overtop the sides. Kind of amazing really that level of hatred towards gamers.

        • Jakeroxs@sh.itjust.works
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          2 years ago

          I think it’s less hatred and more… Not understanding the wider audience, afaik it’s just not as common in Japan for uw to be a thing in general. Also it adds even more complexity to performance tuning which… They’re not known for. They clearly make games targeted for consoles over PC, the Bethesda comparison is pretty apt in engine reuse and odd decisions to limit fps/uw gaming, Bethesda is at least more open towards modding, but they also don’t make multiplayer games mainly, and while the MP aspects of FromSoft games are unusual, it’s definitely a large part of the appeal/design process and does inherently limit modding due to cheating.

          • Gabu@lemmy.worldBanned
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            2 years ago

            It’s not common, period, but because the people most likely to brag about a setup are those with more money than good sense, it gets misrepresented. Same deal with top of the line hardware – look at Steam surveys, most people are still gaming with 5+ year old hardware.

      • rambaroo@lemmy.world
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        2 years ago

        It’s still the same engine and general gameplay concept though. The combat was the big difference.

        • FooBarrington@lemmy.world
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          2 years ago

          It’s the same gameplay concept on a basic level, but that simply comes with the genre. I don’t think you could really change much more than they did without changing genres.