nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agoHow the Star Wars: Dark Forces Remaster devs Nightdive Studios enhanced the classic FPSblog.playstation.comexternal-linkmessage-square11linkfedilinkarrow-up111arrow-down11cross-posted to: playstation@lemmy.world
arrow-up110arrow-down1external-linkHow the Star Wars: Dark Forces Remaster devs Nightdive Studios enhanced the classic FPSblog.playstation.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agomessage-square11linkfedilinkcross-posted to: playstation@lemmy.world
minus-squareMurrayL@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoTrue, but if Nightdive get a deal to do it, I guarantee they’ll use KEX like they have for all their other ports.
minus-squareQuetzalcutlass@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-22 years agoRight. I meant in regards to the original source code being lost, the hard work of reverse engineering it has already been done. That should make a potential port less of a nightmare for the team.
True, but if Nightdive get a deal to do it, I guarantee they’ll use KEX like they have for all their other ports.
Right. I meant in regards to the original source code being lost, the hard work of reverse engineering it has already been done. That should make a potential port less of a nightmare for the team.