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Cake day: June 13th, 2023

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  • GTA 6 is coming out this year and it started development after RDR2. That’s 6-7 years. Cyberpunk 2077 started main production after Blood and Wine, which means development time was 4-5 years. Baldur’s Gate 3 development most likely started after DoS2, which means it was in development for 6-7 years. In fact most AAA games finish development in less than 7 years and anything going beyond 7 usually has some kind of a development hell (and usually ends up being bad).

    Star Citizen has been in development for 12 years. If it released today it will be the third or fourth longest game development time, except it’s not releasing today and considering the state of the game it can easily get the top spot of the longest time in development game. It is nowhere near the standard development time of a modern AAA title. You could say SQ42 is in the modern AAA development time (if you’re being generous with the start date of the development), but even there you’re not getting the full game as the release will be episodic. Who knows how long it will take for all the episodes of SQ42 to release.



  • OpenMW is literally the recreation of the Gamebryo engine. The goal is to rebuild the engine on modern architecture so you could get the Morrowind experience like it was 20 years ago (with some modern functionality like better draw distance). And you also get the added bonus that some Morrowind mods, like Tamriel Rebuilt are compatible with OpenMW.

    You may want a remake but for anyone wanting the OG Morrowind experience OpenMW is probably the best solution.



  • I think you absolutely should care about the political opinions of the CEO considering it’s a private company and the CEO most likely gets to dictate the political leaning of the company. It’s not like Twitter turned to shit simply because Musk bought it. It turned to shit because (among other things) Musk made business decisions based on his political opinions.

    You could argue you don’t need to care because their political opinions aren’t influencing their business right now, but don’t you think it might be a bit too late to care when the business starts to reflect the politics of the CEO? For example if tomorrow Trumps wants to know the contents of your email and the CEO decides to appease Trump you might start to care about the political h






  • I’ve very rarely disliked “prepping”. For example building boss arenas in Terraria or setting up my equipment for a hunt in Monster Hunter or learning about the monsters in Witcher 3. Anything that lets me prepare for future encounters is a system I enjoy, even if it’s only superficial.

    I hate it only when it’s turned into somekind of a survival element that exists solely for the purpose of resource management. For example I hated hunger and water in Subnautica. From a certain point forward those two things become just mindless busywork because when you plant it in your base it just grows and whenever you need to fill up you just go to your base and eat and drink and there’s no upside nor a real downside to those two mechanics.


  • As long as SteamOS doesn’t fail, yes. If SteamOS draws enough gamers for there to be a healthy amount on Windows and SteamOS there will be competition between the two OS-s, which will benefit everyone. If SteamOS does draw away the supermajority of gamers then we still benefit because the open source nature of Linux makes it much harder for Valve to have total control like Microsoft has.


  • It was there to calm the fans. TES fans wanted the next TES but Bethesda didn’t really have anything about the next TES. They had FO76 (which is not a traditional Bethesda title), Elder Scrolls Blades (that nobody remembers) and Starfield (which they didn’t really elaborate on). To throw a bone to the TES fans, because nobody gives a shit about a mobile game, they said the game after Starfield will be TES6.

    It was just something they did to prevent what Blizzard ended up doing a few months later with the Diablo Immortals reveal. And it worked because what do people remember 6 years later? Nobody cares about FO76 or TES: Blades or Starfield. All people remember is “Bethesda announced TES 6”.





  • Yeah, that’s not the best example. I think the ac-130 mission is a much better example because I don’t remember it getting a lot of controversy despite it being pretty non-chalant about you decimating the ground forces like it was just another day in the office (or rather in the air). It’s the ultimate “dehumanize the enemy” mission because you could replace the targets with pretty much anyone and the mission would play exactly the same.